Our Team Building Course is a series of artificial problem sets constructed in a field environment.
Teams proceed through each of the problem sets in turn. Each team is assigned a facilitator, who guides and advises the team throughout the course. The facilitator gives the team its mission briefing as it enters each of the problem sets. The facilitator may change the team's structure or processes so that the team can experience different organizational conditions. After the time limit expires, the facilitator then debriefs the team in order to identify critical events and suggest lessons. Once all the problem sets have been completed, the course concludes with a master class addressing outstanding learning objectives and future learning strategies.
Team Building Courses are designed to train skills in leadership, operational or mission planning, organizational design, teamwork, cooperation, communications, decision making, emotional intelligence, time management and self-development.
Soldiers, move out by squads to each station stakes where evaluators lead them to their prospective stations and execute missions as follows:
Task briefing | 3 min |
Planning/Execution | 18 min |
After action review | 7 min |
Rotate | 2 min |
Total Time | 30 min |
The conduct of the Team Building Course will be as described in this regulation for any range/asset. Commander will ensure the OIC is given all assets needed to conduct training as described in this regulation. Communication, medical support and risk assessments are a requirement with this and all other assets at RTC. Occupation will as prescribed in this regulation. OIC/RSO will be present. Medical support will be present. Unit will have radio communications with Range Control.
Obstacles
Run-A-Way Bridge
- Task:
- Squad floats run away bridge section to shore.
- Conditions:
- A 6’ X 10’ wooden platform balanced on a beam and curved fulcrum that is supported and held in place by two blocks and platforms
- Standards:
- Squad, one at a time, gets on the platform while balancing the platform. After the first person is balanced, the platform must not touch the ground. If this happens, the bridge is sunk and you must start over. Once everyone is on board, you may proceed to dismount to the other side to shore.
POW Escape
- Task:
- Escape from POW Camp undetected.
- Conditions:
- A squad climbs a 10 foot high wall which has a platform on reverse side. Once first person is up and over, they must maintain both feet on platform for safety. Main frame can be tree’s or free standing, made of 4x4’s and 2x6 boards. No more than two people on the platform at any time. Soldiers can assist in spotting once they are over, but can not help other soldiers over.
- Standards:
- POW’s escaping with little or no noise; scale the wall. Soldiers may not use the side of wall, fingers and hand in any holes. Security must keep a look out for guards or alerting camp. Maintain safety at all times with spotters.
Squad Deep Gorge Crossing
- Task:
- Given a squad to negotiate tight cable to escape enemy forces.
- Conditions:
- A squad negotiates a series of cables strung tightly between poles, approximately 16” above the ground. The distance between poles or the span of cable is varied to increase challenge and each span can offer a different task. Each span should have tools available to the soldiers ranging from the use of arms (shorter spans) to ropes and multi-vines (longer spans). Spans can range in size from 7-20 feet.
- Standards:
- For the whole squad to transverse the length of the linked cables without falling off and touching the ground before enemy can catch them.
Gun Tube Shuffle
- Task:
- Squad maintain balance on a gun tube.
- Conditions:
- A squad will maintain balance while on the Gun Tube Shuffle, made of a telephone pole 10 to 15 feet in length with supports to maintain the pole in position.
- Standards:
- Have squad stand on pole in any order. Then have them rearrange by rank, height, age, etc. While maintaining their balance, if anyone touches the ground, squad will start over.
Squad Trust Fall
- Task:
- Given a squad to negotiate tight cable to escape enemy forces.
- Conditions:
- A squad negotiates a series of cables strung tightly between poles, approximately 16” above the ground. The distance between poles or the span of cable is varied to increase challenge and each span can offer a different task. Each span should have tools available to the soldiers ranging from the use of arms (shorter spans) to ropes and multi-vines (longer spans). Spans can range in size from 7-20 feet.
- Standards:
- For the whole squad to transverse the length of the linked cables without falling off and touching the ground before enemy can catch them.
Rushing River
- Task:
- Team negotiates obstacle as a team to the other end.
- Conditions:
- A platform made of 4x4’s put in the ground ,at different distances from 7 to 8 feet apart with notches cut in the tops. 2x6’s are place in notches in the proper sequence, for the squad to negotiate the obstacle.
- Standards:
- Team will decide which board to be used in the proper sequence. First board is put in and all squad members must be on that board before inserting next board. All members of the squad must maintain their balance at all time. If anyone touches the Ground, the squad starts over.
Canyon Crossing
- Task:
- Team negotiates obstacle as a team to the other end.
- Conditions:
- Platforms made of 2’x2’s put in the ground at different distances apart. 2x6’s are place on the platforms in the proper sequence, for the squad to go across the obstacle.
- Standards:
- Team will decide which board to be used in the proper sequence. First board is put in and all squad members must be on that board or platform before inserting next board. All members of the squad must maintain the balance at all time. If anyone touches the ground, the squad starts over.
Lava Leap
- Task:
- Team negotiates obstacle as a team to the other end.
- Conditions:
- Platforms made of 2’x2’ put in the ground ,at different distances from 7 to 8 feet apart. 2x6’s are placed in the proper sequence for the squad to go across the obstacle.
- Standards:
- Team will decide which board to be used in the proper sequence. First board is put in and all squad members must be on that board before inserting next board. All members of the squad must maintain the balance at all time. If anyone touches the ground, the squad starts over.
Two Man Buddy Buster
- Task:
- Given a buddy team, walk the cable from one end to the other.
- Conditions:
- Two tightly stung cables, close to the ground, 12 to 18 inches high, and starting at the same point on a post, progress outwards to end points approximately 10-12 feet apart to other posts.
- Standards:
- Two soldiers (one per cable) walk the diverging cables, while maintaining physical contact at the hands to a point where they can no longer continue.
Breach Laser Beams
- Task:
- Given a squad or team to breach laser beam security of a bunker to knockout a comm. center.
- Conditions:
- The laser beam is a prefabricated web strung between two poles or free standing objects. This distance can be adjusted. Webs can be constructed from a variety of materials (e.g. steel cable, 550 cord). Usually constructed to have as many holes as number of soldiers, the average being 10 to 15 openings, varying in size and shape. The top border of the web should be not be higher than a group of people could be safely lifted and passed through a hole, usually about 6 feet above the ground.
- Standards:
- To breach laser beam without touching any of the lines, and using each opening only once, without being compromised.
Mine Field Evacuation
- Task:
- Recover casualty without causing more casualties.
- Conditions:
- The mine field evacuation is made of web (same material as the laser beam), horizontal to the ground between 15 and 25 feet in size, 18 inches above the ground. Squad will recover a casualty without causing more casualties.
- Standards:
- Place one soldier inside the web. Squad starts at one end of web without disturbing the web, go to casualty, give buddy aid, and evacuates as a squad to the other end. If anyone disturbs the web they become a casualty.
TC Hatch
- Task:
- Squad dismounts a rolled over vehicle.
- Conditions:
- A squad will move through a large tire suspended between two poles with four ropes with adjustable prosaic knots to adjust for height (based on ability group). The tire is approximately 4-6 feet above the ground at the highest point.
- Standards:
- Soldiers will get from one side of the TC hatch without touching the suspension ropes or tire. You can add a casualty to be taken through to add difficulty.